Showing posts with label blog. Show all posts
Showing posts with label blog. Show all posts

Tuesday, November 23, 2010

Birthdays

For as long as I can remember, birthdays have been a strange thing for me. It's true that there were years when I was much, much younger that I bought into them just like every other kid, having my parents throw parties for the whole class and generally viewing the whole affair as, well, as a birthright. But those days are long past.

At some point I started seeing things differently. I was uncomfortable receiving all of the attention that came with birthdays, and I certainly didn't know how to accept the gifts with any grace. I didn't understand the tradition, and all I could think was "Why the heck are people giving me all of this stuff?" And in retrospect, I never really found an answer to that question. I never really DID anything to deserve the gifts, and even though it may be the anniversary of my birth, I could never understand why anyone else would be particularly excited about that. It was my birth, after all, not theirs.

The fact is that I couldn't accept that the people in my life would, sincerely or otherwise, feel obligated to pay some sort of tribute to me in honor of my mere existence. The parties, the presents, and the well-wishes are wonderful, but they're entirely inappropriate.

Should we celebrate birthdays? Hell yes, we should. But this is the anniversary of my birth, of my life, and I've been so incredibly fortunate to be included in the lives of those who have made such a difference to me. It's not your responsibility to commemorate my life, it's mine, and I want to take the opportunity to show my appreciation to you for being a part of it.

Without you, I wouldn't be who I am today. Thank you.

Sunday, July 18, 2010

Jack Johnson: Oracle?

This is something that's been bothering me for awhile in a big way, and I really need to share it (before anyone else makes the connection).

By now we've all heard about Deepwater Horizon and the oil spill in the Gulf of Mexico. It's about a three hour drive for me to the nearest oil-soaked beach, so it hits pretty close to home, but I'll get to the point: I was listening to a song from Jack Johnson's 2003 album, "On and On," when I realized the lyrics were eerily relevant to the crisis in the gulf.

Have a listen:

Tuesday, May 25, 2010

Revival

I've been trying to re-evaluate the usefulness of this blog. Originally, I started it as a sort of bulletin board of English assignments, but when that dried up it turned into more of a scarcely-updated political/zombie blog (not to be confused with political zombies).

I decided that I would abandon this project until I got some materials together to start an entirely new blog. Then I started another English class.

First essay post is tomorrow.

Thursday, September 10, 2009

When Alcohol and Classic Gaming Collide

I've been a fan of the Wii Virtual Console since day one, but one thing that always irked me was the lack of some of the more beloved N64 classics, such as Mystical Ninja: Starring Goemon, Banjo Kazooie, and of course, Mario Party. So, with the help of my newly purchased hard drive, I recently set out to download the full collection of Nintendo 64 roms and emulators.

It was with Logitech game pads in hand and a lot of free time last evening that my roommates and I set out to relive the glory days of Mario Party, but it was by turning it into a drinking game that we had a real event on our hands.


Game Rules
-Every time Toad speaks: Everyone drinks
-Every turn: Lowest dice roll drinks
-If lowest dice roll is tied: Both players drink twice
-After a minigame: Losers drink
-When a player gets a star: Everyone else takes two drinks
-When a player encounters bowser: Take a drink
-When a player lands on a Bowser tile: Finish the drink
-At the end of the game: Winner finishes their drink

Friday, August 14, 2009

For Everyone Who Ever Died of Dysentery...

Courtesy* of xkcd.

Really, you should read it.


*For 'courtesy,' read: stolen and reposted from...

Tuesday, August 11, 2009

Reciprocity

Generally I refrain from simply reposting another person's expostulations, but today I'm going to make an exception.

I was reading some question and answer forums earlier today when I encountered an interesting question, something that all of us, I think, can relate to. A user, "socrates," asked: "Why is it embarrassing not to have romantic interest reciprocated?"

"I just called a girl from one of my classes, and invited her to lunch on Wednesday. She said yes, but it was clear that she's only interested in friendship. Embarrassed that my romantic interest wasn't reciprocated, I then acted as though I had only meant it as a friendly invitation all along.
This is completely irrational. There's nothing wrong with being attracted to someone, and her lack of interest doesn't mean that I'm somehow inadequate as a person.
So why is revealing a non-reciprocated romantic interest so embarrassing?"

This got me to thinking; what IS all the fuss about? Surely everyone has been in this situation at some point or another, and yet we still allow ourselves to be embarrassed and discouraged by something so ultimately minor. The responses were... varied, as you might imagine, but then I came across a jewel. The user "mendel" cut right to the heart of the issue:

"The general topic you're asking about is what a symbolic-interactionist sociologist would call impression management. (You might recognize the name Erving Goffman, whose book The Presentation of Self in Everyday Life basically addressed the general ideas around the specific case you're wondering about.)
According to the symbolic interactionists, your face (as in "saving face") is the public image you are trying to impress upon others, and in doing so you're actively trying to manage their perceptions about you. As much as you can control this you create a definition of the situation that you try to impose on others (or, at least, have a consensus on).
When you ask a girl out and she imposes her own definition of the situation (friendly lunch, not a date) on yours, all of a sudden your impression management mechanisms fail; you need to create a new face on the fly without letting her know that you're doing so, and also try to make it seem like what you'd done up until that point was consistent with the new definition of the situation.
That's hard to do, and it means that a lot of the bits that make up your public face don't work so well -- you'll say awkward things, stumble on thoughts and speech, and worry that you'd said something before the definition of the situation changed that you can't fit in with the new definition. When that happens, you think that the other people in the conversation see the "real" you instead of the impression you are managing -- you feel like you've lost control over your public face. Everyone does impression management, but no-one wants to admit that they do, and when it's obvious that it's happening it feels like you're missing some important social skills, and I think that's where the embarrassment comes from. It's not socially acceptable to expose your impression management mechanisms but you're afraid you've had to do so when the definition of the situation changed.
(On the other side of the coin, if she's smooth and catches what's going on, she'll let you find your way around the new definition of the situation and ignore any past actions that are incongruent with it, and once the two of you have implicitly agreed on the new situation it feels a lot less embarrassing because you can be engaging in normal impression management again.)"

I know that's a lot to read, especially considering that it didn't come from yours truly, but if you got this far I have to ask: How close did this hit to home?

Wednesday, April 22, 2009

Gardening 101

As usual, a busy schedule has dragged me away from my computer at an inopportune time. Normally I would follow the established routine of making up a number of excuses for this and leave it at that, but this time I actually found something that needs to be shared.

Anyone who regularly uses Steam may have seen this already, as it's currently featured on the main page, but PopCap Games (the developer behind incredibly addicting games Peggle and Bejeweled) is releasing a brand new timesink, and with it comes what must be the most amazing game trailer ever made.

Enter Plants vs. Zombies, a VERY different mixture of the Tower Defense and Real Time Strategy genres with a premise that should be pretty self-explanatory (if not absolutely insane). Normally I avoid these kinds of games, as I value my time and would prefer - if I'm going to waste the better part of a day - to waste the better part of a day playing a video game with a high production value. Still, regardless of how well it all comes together on release, isn't 10 dollars a fair reward for such a spectacular trailer?

Let it be known, also, that the song itself was written and sung by one Laura Shigihara, who has since stolen my heart.

I want my heart back, Shigihara.

Saturday, April 11, 2009

He Lives.

Only shock describes the feeling when I say that it looks like my old friend Travis stirs from his slumber.

Sunday, April 5, 2009

Foiled Again! Pun Not Originally Intended

Studies show, the greater the commitment to providing blog content, the less likely I am to follow through. Rather than giving an excuse, here is a rundown of the past months: Eternal Silence, Lord of the Rings Online, Supreme Commander, Age of Empires 3, Company of Heroes, and Red Alert 3. Also: friend had baby, love interest found other love interest, general instances of being a good samaritan.

And now for the pun: Started fencing lessons, having fun, living out childish Zorro fantasies. L4D is not yet forgotten, more after the break.

Saturday, January 31, 2009

Life in the Concrete Bayou

Tonight is the night, the release of my beta version of the first map in my Left 4 Dead campaign, Concrete Bayou.

Some background: The survivors find themselves holed up in an infested Office Park when the military begins bombing runs in an attempt to curb the spreading infection. Left with no other options, players must escape their hideout and work their way to the distant city of Palm Island where it is rumoured a survivor's outpost has taken hold. The campaign consists of five maps which span a variety of locales, from a small town Office Park through a backwoods swamp and into the commercial delta of the Palm Island city limits, where players fight their way through a department store and finally to the gates of the Palm Island Civilian Outpost itself.

The campaign is planned as follows (All links will lead to L4DMapDatabase campaign pages):
Concrete Bayou (Working Title)
01 - The Office Park
02 - Rural Route 305
03 - City Limits
04 - Bullseye
05 - Drawbridge



Seeing as how this project has taken up a large portion of my free time, I believe it is fitting to include my progress here, both as a resource for anyone interested, as well as a contribution to a rather stagnant portfolio. As of this post, Automated Sweet Talk has taken on the additional function of Concrete Bayou Developer's Log, and I will provide campaign progress, development milestones and hurdles, L4D Mapping tutorials, and "exclusive" screenshots for those interested.

But enough of that, the Demo build of The Office Park is compiling now and will be live in approximately two hours. Take care, and remember:

No zombie is safe from Chicago Ted.

Friday, January 30, 2009

A... Transition?

As anyone who's been paying any attention to their surroundings in the past few weeks can tell you, the inauguration was a heroic victory for all things that are blue. Being frozen for the better part of a day is generally a negative experience, but somehow a million-something of my closest friends managed to overlook our poor decisions and convince ourselves that it was all worthwhile. And it was. And though the actual crowd count may forever remain a mystery, the mass of humanity that filled the mall and seemed to stretch on for eternity was a daunting sight, to say the least. True to my nature, of course, I managed to convince myself that bringing my camera would be a bad idea only to change my mind mere minutes after paying my bus fare, and so I've failed once again to expand this 'hobby' of mine.

Now that I'm back, though, it has come to my attention that my 'photography, writing, and tech blog' has transitioned into a 'political zombie blog,' which is an angle I might pursue as I have resumed work on my Left 4 Dead campaign. With the Beta 0.5 release in two days, I've been hard at work hammering out some of the finer details that I've previously neglected. More on this soon.

Also deserving an honourable mention is the town of Zebulon in North Carolina, because never before have I been so convinced that a small town is inhabited by a race of highly advanced extraterrestrial beings.


Photo actually taken by someone else, in Georgia. Who'd have thought there was more than one?


Now if only I could have seen Jesse Jackson's face when Obama stepped out of his limo...

Thursday, January 15, 2009

Left 4 Inauguration

Well of course, the moment I commit myself to regular blog updates is the moment I become embroiled in a fierce crusade to craft a recreation of my hometown for previously-mentioned zombie murdering masterpiece Left 4 Dead. But I've been remiss, and there's no excuse for it.

Of course, it can't be helped after Sunday, because I'm venturing north to try to get into the District of Columbia before the bridges are closed for the inauguration. No, I wasn't fortunate enough to get tickets to see the big man himself, but I'm just crazy enough to brave the crowds and sub-freezing temperatures anyway.

What all this means is two things: first, that I have every intention of abandoning my post(s) for at least another solid week, and second, that my return will mean a huge content boom for the site. This will be the temporary home for everything involving the development of my Left 4 Dead campaign (tentatively titled Concrete Bayou), including updates, concepts, and development milestones. A number of photography updates should be expected as well.

Also, happy new year, for those who mind. Now, if only I could find a pair of long johns...

Tuesday, December 9, 2008

Poem - The Monster of Moarning

A great many ideas come and go, lost to the eternal sands of time, merely for lack of intiative. I often find myself contemplating some wonderful story or brilliant scheme only to consign it, in an instant, to oblivion for want of pen and pad. This is something that most people must struggle with in one form or another, as the human mind can be terribly fickle. This is precisely the reason why I resolutely refuse to create anything in segments, where possible, as attempting to continue an unfinished project all too often forces the artist to rekindle a long-dead fire with the hopes that the fuel burns as brightly as before. In other words, an idea is never quite the same on subsequent visits, and while this can occasionally be a very important aspect of writing a good story, it all too often results in something altogether... hazy. Thus is the origin of the following poem, my first in at least a year, The Monster of Moarning: a vivid image elaborated on and developed in a single late night spree of inspiration before consuming the night hours and growing to fruition.



While I generally refrain from weaving too much metaphor and allegory into my writing (sometimes a rose is just a rose, and sometimes a story is just a story), it's often unavoidable. The following poem actually refers to depression, or rather to those afflicted by it. Where Moarning is a play on mourning (not, as some have interpreted, morning), our monster is the subject, driving those away with it's misery until some brave souls find the courage to lend their strength. The monster ultimately, as is the case with a great many people, grows tired of their attention and demands more, driving away those who sought to give help.

And now, as promised, The Monster of Moarning:

---



To the south of the hills, in a land very far
from the land that we know of the sun's searing bars
lies a land where the dark shrouds the moon and the stars,
where a troubador's spirits would scarcely but fall;
a land full of sorrow. I'll give you this warning
all but once, you'd be wise
to fear the land known as Moarning.

For deep in this land, at the heart of this fear,
lies the ghastly, atrocious, apparently clear
executioner's nightmare, the heart of the scorning,
the vile, ferocious Monster of Moarning.

For ages the beast lay alone in this land
enraged, for its misery could only command
that the night would remain and the color would drain
from the formerly glorious green meadowlands;
that the evil inside would transform from within
and bring chaos and sorrow to a now-barren land.

Then at last when all had been long since abandoned
a sight caused the creature to let loose a roar,
for up on the hills rose an old covered wagon,
inside were the bravest the gods could have born.

From inside of the wagon the four men outpoured
at the horror and pain of the inhuman roar,
and for the first time they witnessed the poisonous land
engulfed by the suffering creature at hand,
for they were but four of the heroes of yore
embroiled for years in the Great Heroes' War,
and returning to home after long decades passed
found the truth of their homeland's unfortunate past.

But the men felt not anger, for they were greater than we.
No, they felt only pity, for how could it be
that a creature of earth, deemed unfit by the fates,
could be subject of such a miserable state?
And how could this joyously fortunate band,
having valiantly ousted the spirits of war,
let their beautiful meadowland homeland of Moarning
sink to the depths of time's dark ocean floor?

So the heroes found courage, and mounted a scheme
'neath the horrible creature's eyes' horrible gleam.
They showered the monster with tokens and gifts,
and honored the beast that we all would abhor.
And under its sickening, glowering eyes,
and dangerous claws, and glistening teeth,
they rebuilt the walls and relit the skies,
and the creature felt feelings from long since before.

With Moarning resettled, the creature a god,
favours gave out much less oft than before,
the sorrow that clawed at its conscience consumed him.
Then the offerings ceased.
Then the evil arose.

With his hunger unsated
the dread monster screamed
and he thrashed,
and he roared,
and he gnashed
'till he'd gleaned
every last morsel from every last bone,
as a demon let loose from it's demonic throne,
until after the carnage was all that remained:
the pitiful Monster of Moarning, alone.

Tuesday, December 2, 2008

The Stench of Brilliance

Let it be known that I like zombies. They're a sort of hobby of mine. With this in consideration, I would like to share a few revelations.

Firstly is last month's release of the online co-operative survival horror masterpiece known as Left 4 Dead. Any gamer should be familiar with this title by this point, which places four human survivors in one of several diverse locales where they must work together to fight their way through a zombie hoarde to safety. I've been following the development of Left 4 Dead since it first went public, and to say that it meets expectations is an incredible achievement. Survivor beware - these aren't your standard slow, stupid zombies. Instead, expect something more akin to the infected from 28 Days Later and I Am Legend.









Left 4 Dead Intro


Similarly excellent is a comic series - oddly enough - by Robert Kirkman (artists Tony Moore and Charlie Adlard). The Walking Dead is an aptly-named portrayal of a group of survivors, lead by small-town police officer Rick Grimes, struggling to exist in a world stricken by a zombie apocalypse. The series is unique in that the focus is placed not so much on the typical disaster-driven content of other mainstream comics, as Kirkman feels no need to further dismantle an already-rotting world, but rather the relationships between the people in this world, and the breakdown of established roles in the face of chaos. While the zombies are certainly a compelling and prominently featured component, the true genius lies in the emotional connections formed with the survivors as they must deal with a threat more dangerous than the encroaching ghouls: each other.

Also, for the uninitiated, any self-proclaimed zombie fan is obligated to read the following. Written by mastermind Max Brooks comes



World War Z and The Zombie Survival Guide

For those who missed it last time, be sure to check out Simon Pegg and Nick Frost in the survival precursor to Shaun of the Dead. On a predictably unrelated note, I'm nearing completion of a poem, one of the first I've written in ages. I will showcase it in the near future.

Sunday, November 23, 2008

Best Birthday Present Ever?

Today, as Facebook reminds us, is my birthday. November 23. The date really is pretty unremarkable, except that - at least by some counts - it is the first day of Sagittarius, and occasionally falls on Thanksgiving (my actual date of birth being such an example. O' the irony!).

In any case I'm not a big fan of the idea, celebrating one's birthday. The celebration is fine, but with it comes the gifts and the special treatment and the fuss, all for being born. If anything, I feel, one should celebrate their birthday by GIVING gifts as a token of their thankfulness for having been born in the first place. I will say, though, that several years ago I recieved a gift unlike any other. (Note: right click and save as to view the file. While this is a sketchy way to share anything, it will have to do until I take the time to better present it here.)

It's really quite incredible, what can be done with a bit of free time, bouncy music, and an internet handle.

Saturday, November 15, 2008

Improv Everywhere - Not a Flash Mob

For those of you who aren't aware, a flash mob is described as "a large group of people who assemble suddenly in a public place, perform an unusual action for a brief time, then quickly disperse." The first flash mob occured in Manhattan in 2003, and is credited to Bill Wasik, but similar gatherings have been occuring for much longer (see Mobile Clubbing and Pillow Fights) .

Improv Everywhere, as described on their own website, "causes scenes of chaos and joy in public places. Created in August of 2001 by Charlie Todd, Improv Everywhere has executed over 70 missions involving thousands of undercover agents." But while they seem quite similar to a well organized flash mob, they differ in certain key details, namely the amount of time an action is performed as well as the anonymity of those involved.

Below is, if I may say, one of Improv Everywhere's finest achievements: The Food Court Musical.



The Food Court Musical

Visit Improv Everywhere's official site, or check out the Urban Prankster social network to get involved in your own community.

Monday, November 10, 2008

Soundscapes: Morcheeba

Being away from this blog for so long makes it difficult to get back into the swing of things, but after the excitement of weekly essays and road trip photos I began to run low on truly original content. Between that and the lengthy process of relocating to Orlando, I've neglected my portfolio out of a bit of both necessity and sloth. In short, I've not been very productive lately.

With that said, I'd like to present Morcheeba, the subject of my second Soundscapes post - something I hope to make a regular feature. Spearheaded by DJ Paul Godfrey and his multi-instrumentalist brother Ross Godfrey, along with the lilting vocals of singer Skye Edwards, this British band mixes heavy influences of trip hop, rock, and R&B with the occasional spicy dash of electronica.

While Skye was ousted from the band in 2003 (to be replaced by Daisy Martey), Morcheeba continues to be responsible for intense, soulful soundscapes.

Featured below are videos for the songs Rome Wasn't Built in a Day and Be Yourself from the album Fragments of Freedom.


Morcheeba - Rome Wasn't Built in a Day


Morcheeba - Be Yourself

Monday, May 12, 2008

Sky Sailing


Two weeks have passed since I intended to bring up my glider adventure. Instead of going into details, I've decided to share some photos.



See the rest of the photos here.

Thursday, May 1, 2008

Taking Flight

Four hours from now, I am set to take flight.

Rather, I've booked a ride in an engineless glider plane this afternoon. I've been intrigued by the thought of unpowered flight for awhile, and have been considering the pursuit of a hobbyist pilot's license. Of course, I'll never be able to afford such a hobby, but who wouldn't want the bragging rights? You never know when you'll need to fly a plane to escape a secret military installation.

Seriously, though; this is some cool shit.





Glider Aerobatics

Oh, and happy May Day, you yanks.

About Me

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Nick Woll grew up in the Florida Keys, and is furthering himself in the fields of writing, software development, and web design. You can contact him at nwoll27 at gmail dot com.